You can import mesh data into the active design. Mesh data can be used as a visual reference, as a snap point when creating bodies, or to convert to a T-Spline body.
Mesh data can be inserted into the active design as a new mesh body.
The mesh data must consist of mostly quad faces in order to convert it to a T-Spline body. You will receive a warning if there are too few quad faces, but you can continue with the conversion.
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