A bolt connector adds a bolt to your model without having to model it. You can add a threaded hole and a nut to the bolt connection.
Click (Simulation workspace > Setup tab > Constraints panel > Bolt Connector).
Select the Location for Bolt Head. Click a circular edge at the end of a hole where you want the bolt head to be located. The axis of the bolt runs through the centroid of the circular edge, and the bolt axis is normal to the plane of the circular edge.
Choose the Bolt Subtype. Available options are With Nut or Threaded Hole.
Select the Location for Nut or Location for Threads depending on your selection for the Bolt Subtype. The nut location can be either an edge, or a face, that is parallel to the plane of the edge circle used to define the bolt location. The selection requirements are as follows:
The software prevents you from selecting an invalid face for either of these parameters.
Optional: For the Threaded Hole option, you can adjust the Usable Thread Length of the bolt. For the With Nut option, the bolt length is determined automatically and cannot be altered.
Optionally, add a Head Washer, a Nut Washer, or both. You can adjust the Height of each washer independently.
Optionally, specify a bolt pre-load. Choose between the following two Pre-load Type options:
Optionally, click the current assigned material shown to the right of the Material Properties heading. You can view the properties or choose a different material from the library. Alternatively, activate the User Defined option and specify the Elastic Modulus, Poisson's Ratio, and Thermal Expansion Coefficient of the bolt manually.
Click OK.