
Original and result of a SetGeometryFile layout node, from default
geometry file to stadium geometry file
The SetGeometryFile node lets you override affected entities Geometry File with a specific one (inside the same Character File).
from the Nodes Library panel and drop it in the Layout Graph Edition panel
SetGeometryFile node in the Layout Graph Edition panel
Parameters are accessible by selecting the node in the Layout Graph Edition panel:

SetGeometryFile node parameters
| Name | Name of the node |
| Active | Whether the node is active or not |
| GeometryFile index | Index of the Geometry File to set. The index can be found when looking at the Character Node Geometry Files in the Character Maker. This parameter is keyframable, check the page explaining how to handle the keyframes in Maya |