In order to avoid plug-in loading conflicts, the Golaem Installer only installs one rendering plug-in version per renderer. This version can be checked in the Supported Rendering Engine section of each version of the Release Notes. For some rendering engines, several versions of the Golaem rendering plug-in are available. These versions can be checked in the Also Supported section of each version of the Release Notes. Even if they're extracted during installation, those plugins need to be manually installed to replace the default installed one.
Rendering plugins are stored in the procedurals/ directory of the Golaem installation directory and respect the following rule:
[GolaemDir]/procedurals/[renderingengine]/[minVersion]
Where:
Notice that some rendering plugins also have a [GolaemDir]/extensions/ and/or [GolaemDir]/shaders/ which are following the same rule than the [GolaemDir]/procedurals/ directory
The installed version of a rendering plug-in for Maya can be edited in the Golaem module file glmCrowd.mod. This file can be located in two places:
When unsure of the location, one can launch the Golaem Render Checker and check the details in the Script Editor or run the glmGetRendererVersionInfo() MEL command:
glmGetRendererVersionInfo();
[GOLAEM RENDER CHECKER]
[...]
* Please edit the Golaem module file OR the renderer environment variables values to add support for alternate renderer version
* - Golaem Module Path: glmCrowd.mod - C:/Users/username/Documents/maya/version/modules
* - Renderer Env Vars: ARNOLD_PLUGIN_PATH, MTOA_EXTENSIONS_PATH, ARNOLD_PROCEDURAL_PATH, PATH
The lines to edit in the Golaem module file for Arnold with the desired [minVersion] directory name instead of XX are the following.
MTOA_EXTENSIONS_PATH +:= extensions/arnold/XX
ARNOLD_PLUGIN_PATH +:= procedurals/arnold/XX
ARNOLD_PLUGIN_PATH +:= shaders/arnold/XX
The lines to edit in the Golaem module file for Redshift with the desired [minVersion] directory name instead of XX are the following.
REDSHIFT_PROCEDURALSPATH +:= procedurals/redshift/XX
REDSHIFT_MAYAEXTENSIONSPATH +:= extensions/redshift/XX
The lines to edit in the Golaem module file for Renderman with the desired [minVersion] directory name instead of XX are the following.
RFM_SITE_PATH := procedurals/renderman/XX
The lines to edit in the Golaem module file for VRay with the desired [minVersion] directory name instead of XX are the following.
VRAY_FOR_MAYAYYYY_PLUGINS +:= procedurals/vray/XX
VRAY_FOR_MAYA_SHADERS +:= shaders/vray/XX
Please refer to the Installation parts of each Golaem For DCC documentation.