The Character Maker proposes a diversity of controls and shortcuts to manage and combine nodes. This page lists all the classic manipulations helpful in designing and debugging a Skeleton Mapping and a Motion Mapping.
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Drag the workspace with ALT+middle-click |
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Zoom in/out with mouse wheel or ALT+right-click |
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Frame the workspace to all nodes of the current opened mapping |
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Frame nodes selection of the current opened mapping |
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Resize the workspace to the real size |
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Automatic layout of the workspace nodes |
Creating a node with the hotbox
Remove a node with the context menu
Unlink a node
Rename a node