Character Maker Controls

The Character Maker proposes a diversity of controls and shortcuts to manage and combine nodes. This page lists all the classic manipulations helpful in designing and debugging a Skeleton Mapping and a Motion Mapping.

Workspace manipulations

Drag the workspace with ALT+middle-click
Zoom in/out with mouse wheel or ALT+right-click
Frame the workspace to all nodes of the current opened mapping
Frame nodes selection of the current opened mapping
Resize the workspace to the real size
Automatic layout of the workspace nodes

Mapping Nodes MANIPULATIONS

Select nodes

Add a node

Creating a node with the hotbox

Remove a node

Remove a node with the context menu

Unlink a node

 

Rename nodes

Rename a node