The Distance Trigger enables to start or stop a behavior by returning true when the distance between the root bone of an Entity and an object (camera, mesh…) or a group of objects, is successfully compared to a reference value.

A Distance Trigger defines the following specific attributes. For common attributes see Trigger Common Attributes.

| In Objects | Distance object: Link to the Maya objects /
groups to check the distance with.
|
| Operator | A comparison operator (equal, greater than…) |
| Value | A reference value. |
| Threshold | Error allowed between the distance and the reference value for the trigger to return true |
If the Threshold value is set to some values, the Ramp controller will become available

| Ramp | Defines the probability at which the trigger will return true. The range of the ramp is [value-threshold; value+threshold] |