Shots in the Sequencer editor represent the frame ranges during which a specific camera is active. Shots let you control and adjust the timing of each camera within a sequence.
Shots are displayed as rectangular blocks arranged on tracks in the Sequencer editor. You define the order and duration of active cameras by moving, scaling, and trimming shots relative to one another. By adjusting shots, you manage how the scene is sequenced and played back.


Labels let you display status information for a shot directly in the Sequencer. You can use labels to quickly identify a shot's production state without opening additional details.
You can assign custom labels to shots in the Sequencer editor to help organize and identify them.
Labels are stored in the scene file and can be reused across shots within that scene. A shot can have multiple labels assigned, with one label designated as the current label.
To create a new label and assign it to a shot:


A colored bar appears on the left side of the shot, indicating the assigned label.
When you move the cursor over the shot, the label name appears in a tooltip.
To assign an existing label to a shot:
If multiple labels are assigned to a shot, one label is designated as the current label.
You can manage labels using the Label Manager.
To open the Label Manager:
In the Label Manager, you can:

Changes to labels are stored with the scene.
You can customize the display color of shots in the Sequencer editor.
Setting a shot color changes how the shot appears in the timeline and can be used to visually organize shots within a sequence.
To change a shot's color:

The shot updates to display the selected color in the Sequencer timeline.
You can assign a custom thumbnail image to a shot in the Sequencer editor. The thumbnail appears in the upper-left corner of the shot and provides a visual reference.
To add a thumbnail:
The selected image is displayed as a thumbnail in the upper-left corner of the shot.
If you have playblasted the shot, you can select an image generated from the playblast.

To remove a thumbnail:
The thumbnail is removed from the shot.
Each group contains one active shot. The active shot:
When a group is created, the first shot in alphabetical order is set as the active shot by default.
To change the active shot:
Select the shot you want to designate as active.