Shrinkwrap along the normals

To shrinkwrap along the normals

  1. In your scene, select a wrapper object, then Shift-select the target object.
  2. Select Deform > (Create) Shrinkwrap > .
  3. In the Create Shrinkwrap Options window that appears, select Vertex Normals from the Projection drop-down list.
  4. (Optional) Set other creation options. See Shrinkwrap Options.
  5. Click Create.
    A shrinkwrap node is created and the wrapper shrinkwraps along the normals.

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