Create a light for which you want to apply and position optical effects.
In the light’s
Attribute Editor, map the
Optical FX utility to one of the light’s attributes (for example, click the box beside
Color then select
Optical FX
from the
Maya > Glow in the
Create Render Node
window).
IPR render the scene to see the optical effect.
This short video illustrates the use of the IPR process to adjust the optical effect.
Re-position an optical light effect
You can move the glow or halo you have attached to a light or include more than one optical effect in the scene.
To re-position an Optical FX utility node
Create a
Locator and place it anywhere in the scene (Create > Locator).
Shift-select the locator in the view, then select the light.
You can now move the locator anywhere in the scene and the optical light effect moves with it.