Note: This topic describes ways to change the background in a rendered scene. For information on changing the background color of the
viewport while you work, see
Change the view panel background color.
Typically you render the objects in a scene against a black background and composite the rendered images later with an appropriate background using compositing software. However, you can insert a background:
- to avoid having to model background objects or scenery, but want them represented two dimensionally in your scene (especially if you don’t have access to compositing software).
- as a temporary reference (especially for rotoscoping or motion matching) for modeling or animating objects in the scene.
Note: When you create a background in Maya, you create it for a specific camera. When you render a scene from that camera, the background is included in the rendered image. If you render the scene from a different camera, the background is not included. For more information on cameras, see
Maya camera types.
Color backgrounds
A color background floods the background of the rendered scene with a solid color (for example, black, white, or red).
To create a basic color background for the current camera
- Select
View > Camera Attribute Editor from the panel menus.
- In the
Attribute Editor, under the
Environment
section, set the
Background Color attribute.
To remove the color background, set the
Background Color back to black.
Texture backgrounds
A texture background uses a 2D, 3D, or environment texture on an image plane to simulate a 3D background, or
environment.
To create a texture background
- Select
View > Camera Attribute Editor from the panel menus.
- In the
Attribute Editor, under the
Environment
section, click the
Create
button to the right of the
Image Plane attribute.
This creates an image plane and connects it to the camera.
- Set the
Type attribute for the image plane to
Texture.
- Click the texture icon
next to the
Texture
attribute.
- In the
Create Render Node window that appears, select the texture you want to use as a background (for example, an
Environment Texture).
This connects the texture to the image plane.
Image file or movie backgrounds
In addition to texture backgrounds, image planes also let you use an image file, a series of image files, or a movie as a background. Refer to the
Image planes section for more topics.