Position 2D textures and labels

You can reposition 2D textures with numerical precision in the place2dTexture node’s Attribute Editor, or you can use Maya’s Texture Placement Tool to reposition textures or labels interactively.

For more information about texture positioning the place2dTexture node, see 2D texture positioning.

To position a 2D texture interactively

  1. In the Hypershade, click the place2dTexture swatch that is connected to the texture you want to reposition.

    The place2DTexture’s Attribute Editor appears

    Tip:
    If you cannot see the place2dTexture swatch, do the following:
  2. Do one of the following:
    • Change the values of the attributes in the Attribute Editor. For detailed descriptions of the attributes, see 2d Placement.
    • For NURBS, click the Interactive Placement button in the Attribute Editor to use the Texture Placement tool. To set the Texture placement tool, see Texture placement vs. label mapping.
      Tip:

      It may be difficult to place a texture using only the manipulator. Use both the manipulator and the Attribute Editor to get the desired result.