NURBS (Non-Uniform Rational B-Splines) are one geometry type you can use to create 3D curves and surfaces in Maya. The other geometry types that Maya provides are polygon and subdivision surfaces.
NURBS are useful for constructing many types of organic 3D forms because of the smooth and minimal nature of the curves they use to construct surfaces. NURBS surface types are widely used in the fields of animation, games, scientific visualization, and industrial design.
If your requirements are to use the polygon surface type in your scenes you can initially construct your surfaces using NURBS and then convert them to polygons.