Smooth a mesh by averaging the distance between vertices

The Average Vertices (Edit Mesh > Average Vertices) command smooths your mesh while maintaining its polygon count. It averages the values of existing vertices to produce a smoother surface without modifying the current topology.

Tip: Before you start smoothing, you may want to set a specific Smoothing amount in the Average Vertices Options(Edit Mesh > Average Vertices > ).

To smooth by moving vertices

  1. Select the mesh or the vertices you want to smooth.
  2. Select Edit Mesh > Average Vertices.
    Tip: You can smooth repeatedly by pressing the ‘g’ hotkey to repeat the last action.
  3. In the In-View Editor that appears, adjust the polyAverageVertex node attributes.
Note: The Average command is similar to the smooth feature in Autodesk 3ds Max, which works by averaging existing components.

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