You can create sets of selected components for your model so you can quickly select the items together later.
For example, you can create a selection set for faces in a particular region of a model so you can freeze and unfreeze them repeatedly as you work. A selection set lets you define this region as a custom selection.
In addition, if you’ve combined a number of polygon meshes into one model prior to importing to Mudbox, it can be difficult to select the various components. Creating a selection set lets you easily select those regions on the combined model in Mudbox.
Note: In Autodesk Maya, selection sets are called
Quick Select sets and can be exported with an .fbx or .obj file. Autodesk 3ds Max refers to these as selection sets. To preserve
Quick Select sets when exporting a model from Maya, select
File > Export Selection. Set the
File Type to
OBJexport and turn on the
File Type Specific Options for
Groups, then click
Export Selection. Mudbox does not export selection sets when exporting using FBX. For more information on importing a model from Maya, see
Import a model from Maya.
In Mudbox, selection sets appear in the Object List and are saved with the model as part of the .mud file.
- In the 3D View, use the Objects or Faces selection tools to select components on the model you want contained in the selection set.
- From the main menu, select Create > Selection Set.
- Type a name for the selection set in the window that appears, then click OK.
The selection set appears in the list of items within the Object List.
- To select a selection set, click its name within the Object List.