To delete joints
- Do any of the following:
- Ctrl-click joints on the mesh. A red X cursor appears as you press Ctrl and click, indicating that you will delete the joint.
- With any of the Pose Tools active, select a joint on the model, then press Delete.
- Expand the Skeleton object in the Object List, then select the joint (bone) and press Delete.
To delete an entire skeleton
- Right-click the Skeleton object in the Object List and select Delete Object from the menu that appears.