tools/navgenproj/ProjClientInput.h Source File
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19 explicit ProjClientInput(
const std::string& fileName) : m_fileName(fileName) {}
20 void SetFileName(
const std::string& fileName) { m_fileName = fileName; }
21 std::string m_fileName;
24 inline bool Read(XmlNode node, ProjClientInput& value) {
return node.ReadChild(
"filepath", value.m_fileName); }
25 inline void Write(XmlNode node,
const ProjClientInput& value) { node.WriteChild(
"filepath", value.m_fileName); }
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17