tools/navgenproj/ProjExclusiveGuids.h Source File
Go to the documentation of this file.
16 class ProjExclusiveGuids
19 KyArray<KyGuid> m_guids;
23 inline bool Read(XmlNode node, ProjExclusiveGuids& value)
25 for (XmlNode child = node.FirstChild(); child; child = child.NextSibling())
27 if (child.HasName(
"guid") ==
false)
31 if (child.ReadNode(guid) ==
false)
34 value.m_guids.PushBack(guid);
39 inline void Write(XmlNode node,
const ProjExclusiveGuids& value)
41 for (
KyUInt32 i = 0; i < value.m_guids.GetCount(); ++i)
42 node.WriteChild(
"guid", value.m_guids[i]);
std::uint32_t KyUInt32
uint32_t
Definition: types.h:29
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17
The KyGuid class represents a globally unique ID.
Definition: kyguid.h:20