tools/navgenproj/ProjIntermediateFilesConfig.h Source File
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15 inline bool Read(XmlNode node, IntermediateFilesConfig& value)
17 for (XmlNode child = node.FirstChild(); child; child = child.NextSibling())
19 if (child.HasName(
"cellPos") ==
false)
23 if (child.ReadNode(cellPos) ==
false)
31 inline void Write(XmlNode node,
const IntermediateFilesConfig& value)
33 for (
KyUInt32 i = 0; i < value.GetCount(); ++i)
34 node.WriteChild(
"cellPos", value.Get(i));
std::uint32_t KyUInt32
uint32_t
Definition: types.h:29
2d vector using KyInt32
Definition: vec2i.h:18
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17