tools/navgenproj/ProjSeedPoint.h Source File
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19 ProjSeedPoint(
float x,
float y,
float z) { m_pos.Set(x, y, z); }
20 ProjSeedPoint(
const Vec3f& seedPoint) { m_pos = seedPoint; }
24 inline bool Read(XmlNode node, ProjSeedPoint& value) {
return Read(node, value.m_pos); }
25 inline void Write(XmlNode node,
const ProjSeedPoint& value) { Write(node, value.m_pos); }
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17