gwnavruntime/world/botvisualdebug.h Source File
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25 : m_previousTrajectory(
nullptr)
26 , m_hasPathChanged(false)
27 , m_hasSpatializationChanged(false)
31 Ptr<Trajectory> m_previousTrajectory;
32 bool m_hasPathChanged;
33 bool m_hasSpatializationChanged;
#define KY_DEFINE_NEW_DELETE_OPERATORS(MemStat)
This macro defines new and delete operators.
Definition: memory.h:132
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17