#include "gwnavruntime/world/worldelement.h"
#include "gwnavruntime/math/box3f.h"
#include "gwnavruntime/math/transform.h"
#include "gwnavruntime/spatialization/spatializedcylinder.h"
#include "gwnavruntime/world/tagvolume.h"
#include "gwnavruntime/dynamicnavmesh/tagvolumetrigger.h"
Classes | |
class | Kaim::BoxObstacleInitConfig |
Class used to provide BoxObstacle initialization parameters. More... | |
class | Kaim::BoxObstacle |
Each instance of the BoxObstacle class represents a dynamic, physical object in your game engine that will prevent your Bots from moving freely through its bounding box. More... | |
Namespaces | |
Kaim | |
The Autodesk Navigation namespace. | |
Enumerations | |
enum | Kaim::BoxObstacleRotationMode { Kaim::BoxObstacleRotation_Yaw = 0, Kaim::BoxObstacleRotation_Free } |
Enumerates the possible controls for how a BoxObstacle should be internally represented. More... | |
enum | Kaim::BoxObstacleUpAxis |
Enumerates the possible up-axis definition for a BoxObstacle. More... | |