#include "gwnavruntime/world/worldelement.h"#include "gwnavruntime/math/box3f.h"#include "gwnavruntime/math/transform.h"#include "gwnavruntime/spatialization/spatializedcylinder.h"#include "gwnavruntime/world/tagvolume.h"#include "gwnavruntime/dynamicnavmesh/tagvolumetrigger.h"Classes | |
| class | Kaim::BoxObstacleInitConfig |
| Class used to provide BoxObstacle initialization parameters. More... | |
| class | Kaim::BoxObstacle |
| Each instance of the BoxObstacle class represents a dynamic, physical object in your game engine that will prevent your Bots from moving freely through its bounding box. More... | |
Namespaces | |
| Kaim | |
| The Autodesk Navigation namespace. | |
Enumerations | |
| enum | Kaim::BoxObstacleRotationMode { Kaim::BoxObstacleRotation_Yaw = 0, Kaim::BoxObstacleRotation_Free } |
| Enumerates the possible controls for how a BoxObstacle should be internally represented. More... | |
| enum | Kaim::BoxObstacleUpAxis |
| Enumerates the possible up-axis definition for a BoxObstacle. More... | |