gwnavruntime/collision/collisiondatablobcategory.h Source File

collisiondatablobcategory.h
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1 /*
2 * Copyright 2016 Autodesk, Inc. All rights reserved.
3 * Use of this software is subject to the terms of the Autodesk license agreement and any attachments or Appendices thereto provided at the time of installation or download,
4 * or which otherwise accompanies this software in either electronic or hard copy form, or which is signed by you and accepted by Autodesk.
5 */
6 
7 
8 #pragma once
9 
12 
13 namespace Kaim
14 {
15 
16 enum ColDataCategory
17 {
18  // DO NOT remove, comment or change order in this enum
19  Blob_Navigation_CollisionData_ColDataIndex = 0,
20  Blob_Navigation_CollisionData_HeightFieldBlob = 1,
21  Blob_Navigation_CollisionData_IndexedMeshBlob = 2,
22  Blob_Navigation_CollisionData_IndexedMeshArrayBlob = 3,
23  Blob_Navigation_CollisionData_ColDataSectorDescriptorBlob = 4,
24 
25  Blob_Navigation_ColData_Count
26 };
27 
28 
29 class ColDataCategoryBuilder : public IBlobCategoryBuilder
30 {
31 public:
32  ColDataCategoryBuilder() : IBlobCategoryBuilder(Blob_Navigation, Blob_Navigation_CollisionData, Blob_Navigation_ColData_Count) {}
33  virtual void Build(BlobCategory* category) const;
34 };
35 
36 }
37 
38 
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17