gwnavruntime/queries/fulldebug.h Source File
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20 TraversalPath = 1 << 2,
23 DiagonalStripComputer = 1 << 5,
24 DiagonalStrip = 1 << 6,
25 DiagonalStripBubbleArray = 1 << 7,
27 StringPulledBubbleList = 1 << 9,
28 GateArrayComputer = 1 << 10,
29 GateDefinitionComputer = 1 << 11,
30 GateDefinitionArray = 1 << 12,
31 ChannelSectionWidener = 1 << 13,
32 ChannelBorderSimplifier = 1 << 14,
33 PreAndPostChannelPolylineComputer = 1 << 15,
40 static const char* Inputs() {
return "(A) Inputs"; }
41 static const char* Traversal() {
return "(B) Traversal"; }
42 static const char* TraversalPath() {
return "(B.R) [ TraversalPath ]"; }
43 static const char* Refiner() {
return "(C) Refiner"; }
44 static const char* RefinedPath() {
return "(C.R) [ RefinedPath ]"; }
45 static const char* DiagonalStripComputer() {
return "(D) DiagonalStripComputer"; }
46 static const char* DiagonalStrip() {
return "(D.R1) [ DiagonalStrip ]"; }
47 static const char* DiagonalStripBubbleArray() {
return "(D.R2) [ DiagonalStripBubbleArray ]"; }
48 static const char*
StringPuller() {
return "(E) StringPuller"; }
49 static const char* StringPulledBubbleList() {
return "(E.R) [ StringPulledBubbleList ]"; }
50 static const char* GateArrayComputer() {
return "(F) GateArrayComputer"; }
51 static const char* GateDefinitionComputer() {
return "(F.1) GateDefinitionComputer"; }
52 static const char* GateDefinitionArray() {
return "(F.1.R) [ GateDefinitionArray ]"; }
53 static const char* ChannelSectionWidener() {
return "(F.2) ChannelSectionWidener"; }
54 static const char* ChannelBorderSimplifier() {
return "(F.2.1) ChannelBorderSimplifier"; }
55 static const char* PrePostPolylineSections() {
return "(G) PrePostChannelSections"; }
56 static const char* ChannelPath() {
return "(H) [ ChannelPath ]"; }
59 static KyUInt32 AllIntermediatesMask() {
return RefinedPath | DiagonalStrip | DiagonalStripBubbleArray | GateDefinitionArray | ChannelPath; }
62 static FullDebug RefinedAndChannelPaths() {
return FullDebug(RefinedPath | ChannelPath); }
63 static FullDebug IntermediatePaths() {
return FullDebug(TraversalPath | RefinedPath | ChannelPath); }
70 void Clear() { m_mask = 0; }
71 void Set(
KyUInt32 mask) { m_mask = mask; }
72 bool Has(
KyUInt32 e)
const {
return (m_mask & e) != 0; }
73 bool HasNone()
const {
return m_mask == 0; }
74 bool HasSome()
const {
return m_mask != 0; }
82 SwapEndianness(e,
self.m_mask);
std::uint32_t KyUInt32
uint32_t
Definition: types.h:29
Target
Enumerates the possible endianness types relative to the current platform.
Definition: endianness.h:27
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17
Computes a StringPulledBubbleList from the provided array of bubbles.
Definition: stringpuller.h:36
Gathers all runtime flags used to debug internal algorithms (mostly PathFinder).
Definition: fulldebug.h:14
#define KyUInt32MAXVAL
KyUInt32 max value
Definition: types.h:68