gwnavruntime/pathfollower/iavoidancefilter.h Source File
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15 class SpatializedCylinder;
This class is the world element that represent an active character in Autodesk Navigation.
Definition: bot.h:128
#define KY_CLASS_WITHOUT_COPY(ClassName)
Define to forbid copy constructor and copy assignment.
Definition: types.h:196
AvoidanceFilterResult
Enumerated the possible results of a call toIAvoidanceFilter::Filter.
Definition: iavoidancefilter.h:19
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17
Take the collider into account for Avoidance.
Definition: iavoidancefilter.h:22
Interface class for potential collider filtering classes.
Definition: iavoidancefilter.h:27
Internal representation of world elements, using a vertical cylinder shape.
Definition: spatializedcylinder.h:44
Ignore the collider for Avoidance.
Definition: iavoidancefilter.h:21