gwnavruntime/pathfollower/ipositiononpathvalidator.h Source File

ipositiononpathvalidator.h
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1 /*
2 * Copyright 2016 Autodesk, Inc. All rights reserved.
3 * Use of this software is subject to the terms of the Autodesk license agreement and any attachments or Appendices thereto provided at the time of installation or download,
4 * or which otherwise accompanies this software in either electronic or hard copy form, or which is signed by you and accepted by Autodesk.
5 */
6 
7 #pragma once
8 
11 
12 
13 namespace Kaim
14 {
15 class Bot;
16 class PositionOnPath;
17 
18 
20 class IPositionOnPathValidator : public RefCountBase<IPositionOnPathValidator, MemStat_PathFollowing>
21 {
23 
24 public:
25  // ------------------------------ Functions -----------------------------
26 
28  virtual ~IPositionOnPathValidator() {}
29 
30  virtual bool Validate(Bot* bot, const PositionOnPath& positionOnPath) = 0;
31 };
32 
33 } // namespace Kaim
34 
This class is the world element that represent an active character in Autodesk Navigation.
Definition: bot.h:128
This class aggregates all necessary information about a position on a Path.
Definition: positiononpath.h:29
#define KY_CLASS_WITHOUT_COPY(ClassName)
Define to forbid copy constructor and copy assignment.
Definition: types.h:196
Interface class for PositionOnPath validation classes.
Definition: ipositiononpathvalidator.h:20
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17