gwnavruntime/navmesh/blobs/navcellblobbuilder.h Source File
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20 class TagFreeNavCellBlobBuilder :
public BaseBlobBuilder<NavCellBlob>
23 TagFreeNavCellBlobBuilder(
const DynamicNavCell& dynamicNavCell) :
24 m_dynamicNavCell(&dynamicNavCell){}
27 virtual void DoBuild();
30 const DynamicNavCell* m_dynamicNavCell;
33 class FilteredNavCellBlobBuilder :
public BaseBlobBuilder<NavCellBlob>
36 FilteredNavCellBlobBuilder(
const NavCellBlob* taggedCell,
37 const DynamicNavCell& dynamicNavCell,
const KyArrayPOD<KyUInt32>& newNavFloorIdxToPreviousNavFloorIdx)
38 : m_taggedNavCell(taggedCell)
39 , m_dynamicNavCell(&dynamicNavCell)
40 , m_newNavFloorIdxToPreviousNavFloorIdx(&newNavFloorIdxToPreviousNavFloorIdx)
45 virtual void DoBuild();
48 const NavCellBlob* m_taggedNavCell;
49 const DynamicNavCell* m_dynamicNavCell;
50 const KyArrayPOD<KyUInt32>* m_newNavFloorIdxToPreviousNavFloorIdx;
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17