gwnavruntime/navmesh/navfloor1to1stitchdata.h Source File

navfloor1to1stitchdata.h
Go to the documentation of this file.
1 /*
2 * Copyright 2016 Autodesk, Inc. All rights reserved.
3 * Use of this software is subject to the terms of the Autodesk license agreement and any attachments or Appendices thereto provided at the time of installation or download,
4 * or which otherwise accompanies this software in either electronic or hard copy form, or which is signed by you and accepted by Autodesk.
5 */
6 
7 #pragma once
8 
11 
12 namespace Kaim
13 {
14 
15 class Stitch1To1EdgeLink;
16 class NavFloor1To1StitchDataBlob;
17 
18 class NavFloor1To1StitchData
19 {
20  KY_DEFINE_NEW_DELETE_OPERATORS(MemStat_NavData)
21  KY_CLASS_WITHOUT_COPY(NavFloor1To1StitchData)
22 public:
23  NavFloor1To1StitchData() : m_floor1To1StitchDataBlob(nullptr), m_stitch1To1EdgeLinkBuffer(nullptr), m_numberOfLink(0), m_numberOfUnconnectedLink(0) {}
24 
25  const NavFloor1To1StitchDataBlob* m_floor1To1StitchDataBlob;
26  Stitch1To1EdgeLink* m_stitch1To1EdgeLinkBuffer;
27  KyUInt16 m_numberOfLink;
28  KyUInt16 m_numberOfUnconnectedLink;
29 };
30 
31 
32 
33 }
34 
35 
#define KY_CLASS_WITHOUT_COPY(ClassName)
Define to forbid copy constructor and copy assignment.
Definition: types.h:196
#define KY_DEFINE_NEW_DELETE_OPERATORS(MemStat)
This macro defines new and delete operators.
Definition: memory.h:132
std::uint16_t KyUInt16
uint16_t
Definition: types.h:28
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17