gwnavruntime/queries/nearestborderhalfedgefromposquery.h Source File
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25 template<
class TraverseLogic>
31 virtual void Advance(WorkingMemory* workingMemory)
38 void PerformQuery(WorkingMemory* workingMemory =
nullptr);
41 void PerformQueryWithInputCoordPos(WorkingMemory* workingMemory);
QueryProcessStatus m_processStatus
Modified by the query within Advance(). Do not modify.
Definition: iquery.h:231
Base class for NearestBorderHalfEdgeFromPosQuery.
Definition: basenearestborderhalfedgefromposquery.h:32
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17
void PerformQuery(WorkingMemory *workingMemory=nullptr)
If workingMemory param is nullptr, m_database.GetWorkingMemory() will be used.
Definition: nearestborderhalfedgefromposquery.inl:11
The NearestBorderHalfEdgeFromPosQuery class finds the NavMesh border nearest a specified 3D position ...
Definition: nearestborderhalfedgefromposquery.h:26
virtual void Advance(WorkingMemory *workingMemory)
This function is called by the QueryQueue to process one step on the query.
Definition: nearestborderhalfedgefromposquery.h:31