gwnavruntime/utils/objfilewriter.h Source File
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15 class VisualGeometryPrimitiveCounts;
21 ObjFileWriter(File* file) : m_file(file) , m_vertexCount(0) {}
25 void PushTriangle(
const Vec3f& clientA,
const Vec3f& clientB,
const Vec3f& clientC);
33 class ObjFileWriterVisualGeometry :
public IVisualGeometry
36 ObjFileWriterVisualGeometry(File* file) : m_objFileWriter(file) {}
39 virtual void DoBegin(
const VisualGeometryPrimitiveCounts&) {}
41 virtual void DoEnd() {}
43 virtual void DoPushTriangle(
const VisualTriangle& triangle)
45 m_objFileWriter.PushTriangle(triangle.A,triangle.B, triangle.C);
49 ObjFileWriter m_objFileWriter;
std::uint32_t KyUInt32
uint32_t
Definition: types.h:29
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17