gwnavruntime/visualsystem/shapecolor.h Source File
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18 static const KyUInt32 Invisible = Color::Invisible;
19 static Color GetInvisible() {
return Color::Invisible; }
36 ShapeColor() : m_fillColor(GetInvisible()), m_lineColor(GetInvisible()) {}
48 Color GetLineColor()
const {
return m_lineColor; }
49 Color GetFillColor()
const {
return m_fillColor; }
57 SwapEndianness(e,
self.m_fillColor);
58 SwapEndianness(e,
self.m_lineColor);
61 typedef ShapeColor VisualShapeColor;
Fill and line colors used in visual debug to display shapes.
Definition: shapecolor.h:15
std::uint32_t KyUInt32
uint32_t
Definition: types.h:29
Target
Enumerates the possible endianness types relative to the current platform.
Definition: endianness.h:27
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17
RGBA color.
Definition: color.h:16
std::uint8_t KyUInt8
uint8_t
Definition: types.h:27