gwnavruntime/pathfollower/shortcuttrajectorydisplay.h Source File

shortcuttrajectorydisplay.h
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1 /*
2 * Copyright 2016 Autodesk, Inc. All rights reserved.
3 * Use of this software is subject to the terms of the Autodesk license agreement and any attachments or Appendices thereto provided at the time of installation or download,
4 * or which otherwise accompanies this software in either electronic or hard copy form, or which is signed by you and accepted by Autodesk.
5 */
6 
7 
8 #pragma once
9 
10 namespace Kaim
11 {
12 
13 class DisplayList;
14 class ShortcutTrajectoryBlob;
15 class SpatializedCylinderBlob;
16 class SpatializedCylinderConfigBlob;
17 
18 class ShortcutTrajectoryDisplayListBuilder
19 {
20 public:
21  static void DisplayTarget(DisplayList* displayList, const ShortcutTrajectoryBlob* trajectory,
22  const SpatializedCylinderBlob* spatializedCylinder, const SpatializedCylinderConfigBlob* spatializedCylinderConfig);
23 };
24 
25 } // namespace Kaim
26 
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17