gwnavruntime/queries/utils/triangleintersector.h Source File
Go to the documentation of this file.
19 class TriangleIntersector
24 TriangleIntersector(const Vec3f& a, const Vec3f& b, const Vec3f& c,
KyFloat32 integerPrecision)
29 m_integerPrecision = integerPrecision;
34 const Vec3f startEdgePos(startEdgeCoordPos.x * m_integerPrecision, startEdgeCoordPos.y * m_integerPrecision, 0.f);
35 const Vec3f endEdgePos(endEdgeCoordPos.x * m_integerPrecision, endEdgeCoordPos.y * m_integerPrecision, 0.f);
37 return Math::IsSegmentVsTriangle2f(startEdgePos, endEdgePos, m_a, m_b, m_c);
#define KY_DEFINE_NEW_DELETE_OPERATORS(MemStat)
This macro defines new and delete operators.
Definition: memory.h:132
Vec2LL CoordPos64
A type that represents the position of a point within the 2D integer grid.
Definition: navmeshtypes.h:16
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17
float KyFloat32
float
Definition: types.h:32