gwnavruntime/visualdebug/visualdebugattributesmanager.h Source File
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14 class VisualDebugServer;
16 class VisualDebugAttributesManager
21 VisualDebugAttributesManager() {}
22 ~VisualDebugAttributesManager() { Clear(); }
26 VisualDebugAttributeGroup* GetAttributeGroup(
const char* groupName);
27 VisualDebugAttributeGroup* CreateAttributeGroup(
const char* groupName);
28 VisualDebugAttributeGroup* GetOrCreateAttributeGroup(
const char* groupName);
30 void RemoveAttributeGroup(
const char* groupName, VisualDebugServer* server);
32 void OnServerReadyToSend(VisualDebugServer* server);
33 void SendVisualDebug(VisualDebugServer* server);
36 KyArray<VisualDebugAttributeGroup*> m_attributeGroups;
#define KY_DEFINE_NEW_DELETE_OPERATORS(MemStat)
This macro defines new and delete operators.
Definition: memory.h:132
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17