DrawTextManager::GetDisplayHandle

DrawTextManager::GetDisplayHandle
const Render::TreeRootDisplayHandle& GetDisplayHandle() const;
Description

GetDisplayHandle returns a display handle that should be passed to the render thread and which is used for rendering of text objects. Typically the render thread will take the following steps each frame: 

- Call NextCapture() on the handle to grab most recent tree snapshot. 

- Call HAL::Draw to render the movie.

Return Value

The Render::TreeRootDisplayHandle used for display of text objects.