DrawTextManager::SetCaptureThread

DrawTextManager::SetCaptureThread
void SetCaptureThread(ThreadId captureThreadId);
Description

SetCaptureThread sets the expected thread the Capture function will be called from. This is for debugging purposes only; it will trigger asserts if the movie's data is access or modified from any thread other than the one given here. The thread defaults to thread the Movie was created on if this function is not called explicitly.

Parameters
Parameters 
Description 
ThreadId captureThreadId 
Expected thread Id that will call Capture