struct TextureConfig { int NominalSize; int PadPixels; int TextureWidth, TextureHeight; };
TextureConfig structure describes the texture use policy of the dynamic cache. By modifying element of this structures developers can change the parameters of the generated textures.
Data Member |
Description |
The nominal size of the final anti-aliased glyphs stored in the texture. | |
How much space to leave around the individual glyph image. | |
The height of the textures that the glyphs get packed into. | |
The width of the textures that the glyphs get packed into. |
Method |
Description |
TextureConfig Constructor. |
GFx_Loader.h