void SetResourceLib(ResourceLib * plib);
SetResourceLib sets the ResourceLib for the loader. ResourceLib is a single heterogeneous library, containing image loaded movies, images, gradients and other resources identified by a key. A default library is created by Loader constructor; however, users can change it and/or force library sharing across loaders by using SetResourceLib and GetResourceLib.
Parameters |
Description |
ResourceLib * plib |
The ResourceLib the loader will use. |