Movie::GetDisplayHandle

Movie::GetDisplayHandle
virtual const MovieDisplayHandle& GetDisplayHandle() const = 0;
Description

GetDisplayHandle returns a display handle that should be passed to the render thread and used for movie rendering. Typically the render thread will take the following steps each frame: 

- Call NextCapture() on the handle to grab most recent tree snapshot making it current for rendering. 

- Call HAL::Draw to render the movie.

Return Value

MovieDisplayHandle used for movie rendering.