virtual void SetBackgroundAlpha(float alpha) = 0;
SetBackgroundAlpha sets the background color alpha applied to the movie clip. Set to 0.0f if you do not want the movie to render its background (e.g.; if you are displaying a HUD on top of the game scene). The default value is 1.0f, and indicates full opacity.
Parameters |
Description |
float alpha |
Alpha channel of the background color. |