virtual void SetCaptureThread(ThreadId captureThreadId) = 0;
SetCaptureThread sets the expected thread the Capture function will be called from. This is for debugging purposes only; it will trigger asserts if the movie's data is accessed or modified from any thread other than the one given here. The thread defaults to the thread the Movie was created on if this function is not called explicitly.
Parameters |
Description |
ThreadId captureThreadId |
Expected thread Id that will call Capture. |