SF_INLINE bool GetMatrix3D(Render::Matrix3F* pmat) const;
GetMatrix3D retrieves the transformation matrix of a three-dimensional display object. Only valid for DisplayObject type. Rotation will be in radians and scaling will be normalized to 1, not as percentage. Translation will be in pixels for X, Y values and Z in world space units.
Parameters |
Description |
Render::Matrix3F* pmat |
The holder for the returned 3D matrix. |
True if the 3D matrix was retrieved, otherwise false. A false value will also be returned if the display object was unloaded.