Value::SetMatrix3D

Value::SetMatrix3D
SF_INLINE bool SetMatrix3D(const Render::Matrix3F& mat);
Description

SetMatrix3D sets the transformation matrix of a three-dimensional display object. This matrix sets all 3D properties including translation, scaling and rotation. Only valid for DisplayObject type. Rotation is expected to be in radians and scaling normalized to 1, not as a percentage. Translation is expected to be in pixels for X, Y values and Z in world space units.

Parameters
Parameters 
Description 
const Render::Matrix3F& mat 
The matrix to be set on the display object. 
Return Value

True if the 3D matrix was set, otherwise false. A false value will also be returned if the display object was unloaded.