Scaleform::LogChannel

Scaleform::LogChannel
enum LogChannel {
  LogChannel_General = 0x1000,
  LogChannel_Debug = 0x2000,
  LogChannel_Render = 0x3000,
  LogChannel_Script = 0x4000,
  LogChannel_Parse = 0x5000,
  LogChannel_Action = 0x6000,
  LogChannel_Memory = 0x7000,
  LogChannel_Performance = 0x8000,
  LogChannel_Mask = 0xF000
};
Description

The idea of message channels is that they correspond to separate logs that can be displayed individually. Several message sub-types can, however, be generated within the same channel. End users may choose to ignore the recommended channel structure and either combine all of the messages (default output), or separate them further into individual logs.

Members
Members 
Description 
LogChannel_General = 0x1000 
Used for end-user messages about I/O, errors, etc. 
LogChannel_Debug = 0x2000 
Reserved flag for mapping Debug messages into single log object. 
LogChannel_Render = 0x3000 
Reserved flag for mapping Render debug messages into a single log object. 
LogChannel_Script = 0x4000 
Used for script-related messages (bad function parameters, etc). 
LogChannel_Parse = 0x5000 
Used for parse log generated during loading. 
LogChannel_Action = 0x6000 
Used for ActionScript instruction execution log. 
LogChannel_Memory = 0x7000 
Used for memory reporting. 
LogChannel_Performance = 0x8000 
Used for performance reporting. 
LogChannel_Mask = 0xF000 
Bit mask used to extract LogChannel. 
File

SF_Log.h