void UpdateCursor(const Render::Point<int>& mousePos, RenderHALThread* pRenderThread);
UpdateCursor updates the state of the cursor such as when moving from a non-client area to client area.
Parameters |
Description |
const Render::Point<int>& mousePos |
The current position of the mouse. |
RenderHALThread* pRenderThread |
The render thread object. |