SystemCursorManager::UpdateCursor

SystemCursorManager::UpdateCursor
void UpdateCursor(const Render::Point<int>& mousePos, RenderHALThread* pRenderThread);
Description

UpdateCursor updates the state of the cursor such as when moving from a non-client area to client area.

Parameters
Parameters 
Description 
const Render::Point<int>& mousePos 
The current position of the mouse. 
RenderHALThread* pRenderThread 
The render thread object.