ShaderManager::Initialize

ShaderManager::Initialize
bool Initialize(HAL* phal, unsigned configFlags);
Description

Initializes the shader manager and registers the VertexShaders and the PixelShaders.

Parameters
Parameters 
Description 
HAL* phal 
The render HAL
unsigned configFlags 
The render config flags. 
Return Value

A Boolean value of true if the shader manager is initialized and false otherwise.