DepthStencilBuffer::DepthStencilBuffer

DepthStencilBuffer::DepthStencilBuffer
DepthStencilBuffer(RenderBufferManager* manager, const ImageSize& bufferSize, bool temporary = true);
DepthStencilBuffer(DepthStencilSurface* surface);
Description

DepthStencilBuffer constructor.

Parameters
Parameters 
Description 
RenderBufferManager* manager 
The manager for handling buffer allocations. 
const ImageSize& bufferSize 
The size of the depth stencil buffer. 
bool temporary = true 
A flag to determine whether this buffer is temporary or not. 
DepthStencilSurface* surface 
The depth stencil surface.