DisplacementMapFilter(Render::Image* mapBitmap = 0, PointF mapPoint = PointF(0,0), DrawableImage::ChannelBits compx = DrawableImage::Channel_Red, DrawableImage::ChannelBits compy = DrawableImage::Channel_Red, DisplacementMode mode = DisplacementMode_Wrap, float scaleX = 0.0f, float scaleY = 0.0f, Color color = 0);
DisplacementMapFilter constructor.
Parameters |
Description |
Render::Image* mapBitmap = 0 |
The image defining the displacement. |
PointF mapPoint = PointF(0,0) |
The offset into the displacement image. |
DrawableImage::ChannelBits compx = DrawableImage::Channel_Red |
The channel to use for the X displacement. |
DrawableImage::ChannelBits compy = DrawableImage::Channel_Red |
The channel to use for the Y displacement. |
DisplacementMode mode = DisplacementMode_Wrap |
The mode of displacement, when the coordinates are out-of-bounds. |
float scaleX = 0.0f |
The scaling to apply to the displacement map function. |
float scaleY = 0.0f |
The scaling to apply to the displacement map function. |
Color color = 0 |
The value to use if DisplacementMode_Color is used (alpha channel contains 'alpha' component). |