DrawableImage::Noise

DrawableImage::Noise
void Noise(unsigned randomSeed, unsigned low = 0, unsigned high = 255, unsigned channelMask = Channel_RGB, bool grayscale = false);
Description

Noise fills an image with pixels representing random noise.

Parameters
Parameters 
Description 
unsigned randomSeed 
The random seed number to use. If you keep all other parameters the same, you can generate different pseudo-random results by varying the random seed value. The noise function is a mapping function, not a true random-number generation function, so it creates the same results each time from the same random seed. 
unsigned low = 0 
The lowest value to generate for each channel (0 to 255). 
unsigned high = 255 
The highest value to generate for each channel (0 to 255). 
unsigned channelMask = Channel_RGB 
A number that can be a combination of any of the four color channel values 
bool grayscale = false 
A Boolean value. If the value is true, a grayscale image is created by setting all of the color channels to the same value. The alpha channel selection is not affected by setting this parameter to true.