DrawableImage::TextureLost

DrawableImage::TextureLost
void TextureLost(TextureLossReason reason);
Description

TextureLost is called to indicate texture contents are lost and releases the texture references held by the images. 

Note that this function will only be called from the rendering thread.

Parameters
Parameters 
Description 
TextureLossReason reason 
The type of the texture content lost. See TextureLossReason.