FilterPrimitive

FilterPrimitive
Declaration
class FilterPrimitive : public CacheablePrimitive;
Description

FilterPrimitive consists of a screen area and filter descriptions (such as Blurs or DropShadows), which combined define filtering applied to objects within a scene.

Methods
Method 
Description 
Emits the render queue item data to HAL, either by rendering it or by applying its state. 
FilterPrimitive constructor. 
Returns the set of filter arrays associated with the render tree. 
Prepares item for rendering, typically by bringing it into the cache. 
File

Render_Primitive.h